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STEAM Program

According to the MacArthur Foundation, "65% of today's grade school kids will end up doing work that hasn't even been invented yet." 

The fields of Science, Technology, Engineering, the Arts, and Mathematics are more important than ever to help develop minds that are ready for the 21st century.

These hands-on learning kits help children explore the fascinating fields of STEAM. Each set includes everything needed, along with a comprehensive instruction guide, to introduce unique learning concepts. Professor Flubberstein guides children on their learning journeys through these exciting topics!

Check out our collection of STEAM kits below.


Children learn to predict the weather with wind gust recorders, solar UV beads and a rain gauge.

Ages 8 and up

Earthquakes caused by plate tectonics, volcanoes, collapses and explosions are simulated with this hands-on set.

Ages 8 and up



Kids learn about circuits, voltage, current, and the power of pulleys while making a dancing robot!

Ages 6 and up

Build Your Own Robot


Children investigate ways to keep eggs from cracking while exploring motion, force and energy transfer in this classic experiment.

Ages 7 and up

Teaches children how seemingly weak materials can become a building taller than a human!

Ages 7 and up

This kit explore density, displacement and buoyancy to teach why objects either float or sink.

Ages 7 and up


Introduces techniques used by art academies to teach drawing. "Draw what you see."

Ages 8 and up


Statistics and probability are used to predict outcomes through fun games.

Ages 8 and up

Children explore angles, distance and force while trying to launch a rocket 40+ feet into the air.

Ages 8 and up

See the University Games Catalog here 

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