To successfully move columns to the highest possible level
of the Villa Paletti.
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Green base plate
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12 Small wood cylinders
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4 Large wood cylinders
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4 Hexagon wood pieces
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5 Flat wood platforms
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1 Wood die (Master Builder Seal)
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1 Hook
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Instructions
A long time ago, a young man named Paletti decided to claim
fame and fortune by building the tallest castle in all the land. But before he could finish, he ran out of
money. He came up with a brilliant
plan: take columns from the ground floor to build higher levels. He called the finished masterpiece, the
“Villa Paletti.”
Position all of the columns within the green section of the
base plate.
Place the largest platform (blue) on top of the columns so
that the platform does not extend beyond the borders of the base plate.
The youngest player rolls the die, known as the Master
Builder Seal. The color shown on
the die will be the player’s color for building the Villa Paletti. S/he passes
the Seal to the person on his/her left, until all players have been assigned a
color. If a player rolls a color
already assigned, the seal is rolled again.
The last player to roll the die becomes the first Builder. The Builder removes one of his/her colored columns (freestanding or supporting) from the base plate and places it on top of the platform. Play continues clockwise – the person on the Builder’s left becomes the new Builder.
If the Builder touches a column and then decides not to move
it, his/her turn is over.
Columns may not be placed on top of each other. The only exception is on the final platform
(red). Columns may be stacked on top of
one another on the final platform (red).
Note: A player may hold a platform while removing a column.
If a Builder believes that no column can be removed without
causing the building to fall, s/he suggests adding a new floor (platform).
If an objection is raised, the person who objects (Objector)
must now remove a column of his/her choice from below the uppermost floor (top
platform). If the Objector succeeds,
he/she takes any column and removes it from the game. If s/he fails, the Builder who suggested adding a new floor takes
any column of the Objector’s color and removes it from the game.
If there are no objections to adding a new floor (platform),
the Builder places the next smallest floor (platform) on top of the uppermost
columns and his/her turn is over. The
next Builder starts by placing a new column onto the new platform. The new floor can only be added if supported
by at least three (3) columns. If the
Builder succeeds, his/her turn is over and the next player becomes the new
Builder.
Each column size has a point value (see point value
below). Points are calculated on the
uppermost floor only.
Small Round Columns = 1 Point
Large Hexagon Columns = 2 Points
Large Round Columns = 3 Points
Once the green platform has been placed, the contest for the
Master Builder’s Seal begins. The first
Builder to place a column on the green platform takes the Seal.
The Seal is taken over by any Builder who gets a better
score, by placing a higher point value column, than the current holder. If two players have the same number of
points, the Seal stays with its current owner.
The new Seal holder places the color of the previous owner
of the Seal face up.
When a new level (platform) is added, each player’s points
return to zero.
The game ends when the structure collapses, or when no
player can build any more. The winner
is the player who owns the Master Builder’s Seal when either occurs, unless
that player causes the building to collapse – in which case the winner is the
last person to have owned the Seal before the Builder who destroyed Paletti’s
Villa, indicated by the color facing up on the Seal.