A Dragon Land Adventure Game
Instructions
Contents
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Game Board
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4 Playing Pieces
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4 six-piece puzzles
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4 puzzle solution sheets
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Dragon Tales spinner card with spinner
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Instructions
Object
The first player to complete a puzzle picture of a Dragon
Land character and jump up to shake his/her dragon tail wins the game.
First Time Set-Up
- Assemble
the spinner
- Separate
the puzzle pieces. Place the
puzzle pieces face down next to the game board and spread out the pieces
to form a puzzle pile.
- Punch
out the 4 character playing pieces and place each one on a stand.
To Start
- Each
player picks a playing piece and chooses the puzzle picture he/she will
try to recreate. Each player will
recreate his/her puzzle on the puzzle solution sheet.
- Players
spin the spinner to determine who goes first. Highest spin wins.
- All
players start on the magic dragon scale (Start). The first player (highest spinner) must spin the spinner and
say “I Wish, I Wish, with all my heart, to fly with dragons in a land
apart!” and then move the number of spaces indicated. Play rotates to the left with each
player saying the phrase above, spinning the spinner and then moving the
number of spaces indicated.
- Treasure
Chest: When landing on this space the player takes 2 puzzle pieces. If the piece belongs to the player,
he/she places it on their puzzle solution sheet in the matching
spot. If the piece belongs to
another player, that piece is returned face down to the puzzle pile and
the player’s turn is over.
- Dandelion
Chest: Any player landing on this space is lost in the forest and must
return 1 puzzle piece face down to the puzzle pile. On the player’s next turn, he/she must
tell about a time they were afraid and how they overcame their fear, then
spin the spinner and leave Dandelion Forest.
- Knucker
Hole: Any player landing here falls down the knucker hold and goes
directly to Mushroom Meadow – (follow Mushroom Meadow directions below).
- Purple
Goodbog: The player who lands here is stuck in the goo and does not take
a puzzle piece.
- Singing
Springs: The player who lands here must sing a few lines of his/her
favorite song and then take 3 puzzle pieces. If the piece belongs to the player, he/she places it on
their puzzle solution sheet in the matching spot. If the piece belongs to another
player, that piece is returned face down to the puzzle pile and the
player’s turn is over.
Winning the Game
The first player to complete his/her puzzle and jump up to
shake his/her dragon tail wins the game.